using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_TRL_351 : SimTemplate //* Rain of Toads
	{
        //Summon three 2/4 Toads with Taunt. Overload: (3)

        CardDB.Card kid = CardDB.Instance.getCardDataFromID(CardDB.cardIDEnum.TRL_351t);//Toad

		public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
		{
            int pos = (ownplay) ? p.ownMinions.Count : p.enemyMinions.Count;

            p.callKid(kid, pos, ownplay, false);
            p.callKid(kid, pos, ownplay);
			p.callKid(kid, pos, ownplay);
            if (ownplay) p.ueberladung += 3;
		}
	}
}